Wraith

  • wraithArmor Class: 15
  • Hit Dice:  5 +3
  • Hit Bonus: +5
  • Damage: d6 + Level Drain
  • Movement: 120/240 (flying) feet
  • Morale Save: +20
  • Experience: 650
  • Number Attacks: 1
  • Number Appearing: 2d6
  • Alignment: Chaotic
  • Habitat: Any
  • Negotiation: No
  • Loot: (in lair only) 1d10×1,000 cp (5%); 1d12×1,000 sp (25%); 1d6×1,000 ep (25%); 1d8×1,000 gp (25%); 1d12 gems (15%); 1d8 jewellery (10%); 3 magic items plus 1 scroll (25%).

Wraiths are insubstantial undead creatures that exist partially in the negative material plane, giving them the power to drain one level of experience when they score a hit upon an opponent. In sunlight, the wraith cannot drain levels. Wraiths are shadowy, man-like shapes, dark and indistinct.

Silver weapons inflict only half damage upon a wraith; magical weapons inflict full damage. They are immune to cold damage, charms, sleep and hold spells.

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