Uncommon | Medium | Neutral | Magical Beast
This inspective monster has four legs, a strange propeller-shaped protrusion at the end of its tail, and two long, feathery antennae.
|Armor Class||Hit Points||Move|
(5 Hit Dice)
|walk 40 ft|
|Challenge||1.9 (570 XP per monster)|
Has 1 attack. Hit Bonus +5. Damage Bite. 3d6 +5 damage
Rust. If the rust monster’s antennae touch metal (determined by a successful attack roll), the metal rusts. Magical items have a chance of being unaffected equal to 10% for each plus (a +2 weapon or armor has a 20% chance of not being affected). Any affected metal rusts or corrodes and immediately falls to pieces that are easily eaten and digested by the creature. Metal weapons striking a rust monster are affected just as if the creature’s antennae had touched them.
Lair: 3d4 gems per individual (50%)