Ghoul

Ghoul, beggar by butterfrog
  • Armor Class: 14
  • Hit Dice:  2
  • Hit Bonus: +2
  • Damage: d3 / d3 /d3
  • Movement: 60 feet
  • Morale Save: +15
  • Experience: 75
  • Number Attacks: 2 class / 1 bite
  • Number Appearing: d6
  • Alignment: Chaotic
  • Habitat: Any
  • Negotiation: No
  • Loot: 1d8×1,000 cp (50%); 1d6×1,000 sp (25%);  1d3×1,000 gp (25%); 2d4 gems (30%); 1d4 jewelry (20%); magic weapon or armor (10%); 1d4 scrolls (10%)

Ghouls are undead creatures, immune to Sleep and Charm spells. They are hideous, beast-like humans who will attack any living thing. Any hit from a ghoul will paralyze any creature of ogre-size or smaller (except elves) unless the victim makes a Saving Throw vs. Paralysis. Once an opponent is paralyzed, the ghoul will turn and attack another opponent, continuing until either the ghoul or all the opponents are paralyzed or dead. This paralysis is the normal type (lasting 2-8 turns unless magically cured).

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