Brigand


Armor Class: 17
Hit Dice: 2 HP
Hit Bonus: +2 / +4
Damage: 1d6+2 sword / 1d8 longbow
Movement: 30 feet
Morale Save: +10
Experience: 200
Number Appearing: 2d6
Negotiation: Yes
Alignment: Neutral
Loot: Individual 2d4 gp; Lair 1d6×1,000 cp (25%), 1d6×1,000 sp (30%), 1d10×1,000 gp (40%), 1d4×100 pp (25%), 4d10 gems (60%), 3d10 jewellery (50%), 3 magic items (30%)

The brigand is a human outlaw who conducts warfare after the manner of an irregular or partisan soldier by skirmishes and surprises, who makes the war support itself by plunder, by extorting blackmail, by capturing prisoners and holding them to ransom, who enforces his demands by violence, and kills the prisoners who cannot pay. A brigand usually lives in a gang and lives by pillage and robbery.

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