Cavalier fighters are the trained fighters of the civilized realms. As they advance to higher levels, they fill roles as knights and protectors of the realm.
Ability Focus: Strength
Hit Points: d10
Races Allowed: Human, Dwarf, and Elf
Bonuses and Abilities
At level 4 the Cavalier gains an additional attack per round
At level 4 the Cavalier gains a 1st level squire (NPC cavalier 10HP, +1 Attack, 1d8 damage)
a backpack, a bedroll, a belt pouch, a flint and steel, an iron pot, a mess kit, rope, soap, torches (10), trail rations (5 days), and a waterskin.