Bestiary: Lost Mine of Phandelver

Lost Mine of Phandelver is an introductory adventure written for the D&D 5th Edition Starter Set. This is a list of monster stats for playing the starter adventure using the SimpleDnD ruleset.

More than five hundred years ago, clans of dwarves and gnomes made an agreement known as the Phandelver’s Pact, by which they would share a rich mine in a wondrous cavern known as Wave Echo Cave.

Name AC HD Appearing XP
Banshee 26 5 1 1,530 XP per monster
Bugbear 11 3 2d8 570 XP per monster
Cyclops 18 13 1d2 1,680 XP per monster
Dragon, Green 20 13 1 3,780 XP per monster
Ghoul 14 2 1d6 420 XP per monster
Goblin 13 1 2d4 90 XP per monster
Hobgoblin 14 2 3d6 210 XP per monster
Human – Wizard 10 1 1d8 210 XP per monster
Ochre Jelly 7 6 1 2,520 XP per monster
Ogre 15 4 1d6 570 XP per monster
Orc 14 1 2d4 150 XP per monster
Owlbear 15 5 1d4 2,970 XP per monster
Skeleton 13 1 3d4 150 XP per monster
Spider, Giant 14 1 5d20 120 XP per monster
Wolf 14 2 1d10 210 XP per monster
Wraith 15 5 2d6 720 XP per monster
Zombie 12 2 3d6 390 XP per monster

Bestiary: The Isle of Dread

One of the all time favorite adventures is The Isle of Dread by David Cook and Tom Moldvay. Here are all the SimpleDnD Monster‘s you’ll need to run the classic adventure.

The harrowing ocean voyage was exhausting enough. Now you are faced with a dark island that could well be filled with cannibals! A tattered, old ship’s log is your only clue to the riches that may lie beyond the isle’s quiet shores. Rumors of great wealth brought you here, but the thrill of adventure sustains you as you work your way inland, slashing through dense jungles and murky swamps in search of a lost plateau and the great black pearl.

Link AC HD Appearing XP
Allosaurus 13 6 1d2 3,480 XP per monster
Ankylosaurus 18 8 1d8 1,260 XP per monster
Aranea 13 3 1d6 360 XP per monster
Baboon, Wild 12 3 10d4 2,040 XP per monster
Boar 13 3 1d12 600 XP per monster
Bugbear 11 3 2d8 570 XP per monster
Catfolk 16 2 1d12 210 XP per monster
Cave Bear 14 6 1d2 5,250 XP per monster
Crab, Giant 15 3 2d6 660 XP per monster
Crocodile 16 3 3d8 1,050 XP per monster
Dimetrodon 13 7 3d6 1,770 XP per monster
Dragon, Green 20 13 1 3,780 XP per monster
Fishmen 16 2 2d12 180 XP per monster
Gargoyle 16 4 1d2 1,170 XP per monster
Hippogriff 15 4 1d2 1,500 XP per monster
Human – Pirate 12 1 4d20 180 XP per monster
Human – Wizard 10 1 1d8 210 XP per monster
Hydra 15 8 1 7,680 XP per monster
Hydra, Sea 15 8 1 4,620 XP per monster
Mammoth 14 13 1d12 15,360 XP per monster
Neanderthal 17 2 2d8 180 XP per monster
Oyster, Giant 15 10 1 2,880 XP per monster
Phanaton 13 1 3d6 90 XP per monster
Phorusrhacos 11 3 1d10 2,460 XP per monster
Plesiosaurus 14 3 2d8 750 XP per monster
Pteranodon 16 6 3d8 1,140 XP per monster
Pterodactyl 13 3 1d6 930 XP per monster
Roc 22 16 1 2,640 XP per monster
Sabre-toothed Tiger 14 1 1d2 510 XP per monster
Snake, Giant Sea 15 10 1d8 3,510 XP per monster
Snake, Spitting Cobras 14 1 1d20 60 XP per monster
Snake, Viper 16 1 1d20 30 XP per monster
Termite, Giant 15 5 3d6 360 XP per monster
Trachodon 14 14 1d6 2,880 XP per monster
Triceratops 14 16 2d4 11,790 XP per monster
Troglodyte 15 2 10d10 330 XP per monster
Wolf, Dire 14 5 3d4 3,390 XP per monster

34 New Monsters Added

I’ve published a big backlog of monsters. Here’s the list of new ones.

For a complete list check out: https://simplednd.wordpress.com/monsters/monster-list/

Name AC HD Appearing XP
Ankylosaurus 18 8 1d8 1,260 XP per monster
Aranea 13 3 1d6 360 XP per monster
Baboon, Wild 13 10d4 20,160 XP per monster
Boar 13 3 1d12 600 XP per monster
Catfolk 16 2 1d12 210 XP per monster
Cave Bear 14 6 1d2 5,250 XP per monster
Crab, Giant 15 3 2d6 660 XP per monster
Crocodile 16 3 3d8 1,050 XP per monster
Dimetrodon 13 7 3d6 1,770 XP per monster
Dragon, Black 19 11 1d4+1 2,730 XP per monster
Dragon, Blue 20 14 1d4+1 4,170 XP per monster
Dragon, Green 20 13 1 3,780 XP per monster
Dragon, Red 21 11 1d4 4,050 XP per monster
Dragon, White 29 11 1d4 +1 2,910 XP per monster
Human – Pirate 12 1 4d20 180 XP per monster
Human – Wizard 10 1 1d8 210 XP per monster
Hydra 15 8 1 7,680 XP per monster
Hydra, Sea 15 8 1 4,620 XP per monster
Mammoth 14 13 1d12 15,360 XP per monster
Neanderthal 17 2 2d8 180 XP per monster
Oyster, Giant 15 10 1 2,880 XP per monster
Phanaton 13 1 3d6 90 XP per monster
Phorusrhacos 11 3 1d10 2,460 XP per monster
Plesiosaurus 14 3 2d8 750 XP per monster
Pteranodon 16 6 3d8 1,140 XP per monster
Pterodactyl 13 3 1d6 930 XP per monster
Sabre-toothed Tiger 14 1 1d2 510 XP per monster
Snake, Giant Sea 15 10 1d8 3,510 XP per monster
Snake, Spitting Cobras 14 1 1d20 60 XP per monster
Snake, Viper 16 1 1d20 30 XP per monster
Termite, Giant 15 5 3d6 360 XP per monster
Trachodon 14 14 1d6 2,880 XP per monster
Triceratops 14 16 2d4 11,790 XP per monster
Troglodyte 15 2 10d10 330 XP per monster

Dragon, Black (Juvenile)

It’s black skin shimmer slightly in the torch light, the green acid hissing as it pooled from it’s fanged maw.

 

young_black_dragon_by_benwootten-d567y5m
Young Black Dragon by BenWootten

Lording over the darkest swamps and marshes, black dragons are the undisputed masters of their domain, ruling through cruelty and intimidation. Those who dwell within a black dragon’s reach live in fear. Black dragons tend to make their lairs in remote parts of the swamp, preferably in caves at the bottom of dark and fetid pools. Inside, they pile up their filthy treasure and sleep amid the roots and muck. Black dragons prefer their food a bit rotten and will often allow a meal to sit in a pool for days before consuming it. Black dragons prefer treasures that do not rot or decay, making their hoard, full of coins, gemstones, jewelry, and other objects made from stone or metal.

 

Number Appearing: 1
Armor Class: 22
Hit Dice: 24
Movement: 60 feet, fly 150 feet
Special Movement: Flying
Hit Bonus: +15
Number Attacks: 3
Damage: Bite 1d8+8, 2 claws 1d6+8, 2 wings 1d4+2
Special Attacks: Spray acid in a 60 ft. line for 8d6 damage – save CON DC 20 for half damage
Special Defense: At will – Darkness (40 foot radius)
Retreat: Run at 75% Hit Points
Alignment: Evil
Frequency of Encounter: Rare
Intelligence: Average (human) intelligence
Size: Huge (12+’ to 25′)
Habitat: Bog/Marsh/Swamp
Type: Dragons
Experience: 4,500
Loot: 2d10 x 1000 GP, 2d10 x 1000 SP, 3d10 gems, 2d10 items, 1d6 magic items

Calling all Monsters!

Here at the SimpleDND project I try to keep the options limited and keep the game as streamlined as possible, even if that means rewriting rules. Right now we are updating the bestiary.

The current list is: Ankheg, Ant, Giant, Bat Swarm, Bat, Giant, Beetle, Fire, Bugbear, Carrion Crawler, Centipede, Giant, Ghoul, Giant, Hill, Gnoll, Goblin, Harpy, Hobgoblin, Kobolds, Lizard Man, Mummy, Ogre, Orc, Owl Bear, Pixie, Rat, Giant, Rust Monster, Shadow, Shrieker, Skeleton, Snake, Giant – Boa, Snake, Giant – Cobra, Spider, Giant – Crab, Spider,Giant – Black Widow, Stirge, Troll, Werewolf, Wight, Wolf, Wraith, Zombie,

If you’d like to see anything included in the next update, from any version of D&D, Pathfinder or any other game, submit your monsters here!

 

Bestiary: Ruins of Castle Mistamere

This is a list of monsters you will encounter when you play through the starter adventure, Ruins of Castle Mistamere.

Many years ago, a wizard named Gygar, a man of great & mysterious power, ruled this area of the realms from his mighty Castle Mistamere, located at the foot of the mountains to the north of Melvaunt. Gygar died after a long and peaceful rule, but no successor was named. Over the years, the unclaimed castle fell into ruins.

 

Name AC HD Appearing XP
Bat, Giant 14 2 1d10 120 XP per monster
Corpse Cleaner 13 3 1d4 420 XP per monster
Harpy 13 3 2d4 600 XP per monster
Kobold 13 2 4d10 210 XP per monster
Rat, Giant 13 1 3d10 60 XP per monster
Zombie 12 2 3d6 390 XP per monster