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Continue reading →: The Dynamic 1d6 Stacking System: A Designer’s Perspective
In the constant quest for an immersive and dynamic role-playing experience (RPG), we reached a critical juncture: the classic d20 system versus our innovative stacking d6 approach in the S6 system. We embarked on a journey to explore the depths of probability and human psychology to understand why we chose…
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Continue reading →: Have We Forgotten Why We Roll Dice?
Gamers. We’re a stubborn breed. We cling to traditions, obsess over mechanics, and find comfort in the familiar. So, the recent hubbub about Diversity, Equity, and Inclusion (DEI) in Dungeons & Dragons (D&D) has predictably ruffled some chainmail. But is this just another case of entitled nerds throwing a tantrum,…
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Continue reading →: S6.2.2 RPG Playtest Rules
What set S6.2 apart from other systems? Want a fast-paced, dynamic roleplaying experience that grows with your character? Look no further! This system boasts several innovations that set it apart from other d6 games: Still not convinced? This system offers: This d6 system offers a unique blend of depth and…
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Continue reading →: New D&D Edition: A Wealth Creation Engine for Players, Devs, and the Industry
The arrival of a new Dungeons & Dragons (D&D) edition is a seismic event in the TTRPG world. But beyond the initial excitement (and maybe a few groans about learning new rules), a new edition can be a powerful engine for wealth creation across the entire industry. Let’s delve into…
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Continue reading →: Fast, Flexible, and Story-Rich: Unveiling S6.2 – My New Narrative-Driven RPG
Imagine a system where a single bag of d6 dice becomes your storytelling tool. Modifiers based on your character’s skills make every roll feel impactful, keeping the gameplay smooth and fast-paced. No more spending ages flipping through rulebooks – this system lets you jump right into the action, focusing on…
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Continue reading →: Miami Heat: Echoes of the Past
A Roleplaying Adventure for S6.2 Playtest Synopsis: Deep undercover in the Miami drug scene, your characters stumble upon a connection to a long-cold case. Their investigation leads them to a former vice cop, Maverick Stone, obsessed with bringing down a powerful drug lord, “The Serpent” Salazar. As the lines between…
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Continue reading →: Play by Post Mechanics for Discord/Slack: A How-To Guide
This guide focuses on the practical “how-to” for running a smooth play-by-post game, have Slack or Discord installed, and have invited your players to join your game. For the Game Master Structure and Organization: Workflow: Play-by-Post Combat: Round by Round Combat is a core element of many RPGs, and play-by-post…
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Continue reading →: Why We Can’t Trust the Monsters: A Matter of Survival
The world is a harsh tapestry woven with threads of violence and danger. In this unforgiving landscape, some creatures have become synonymous with brutality and destruction. Orcs, for example, are more than just ugly visages – they’re the embodiment of chaos, their entire culture built on raiding, pillaging, and leaving…
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Continue reading →: Forget The Backstory
I recently came across a fascinating blog post that explores the concept of ditching the backstory and focusing on collaborative storytelling within the campaign itself. The idea resonated with me, highlighting the potential for richer narratives that emerge organically at the table. What are your thoughts on backstories? Do you…